rul

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Screenshot of a tumblr post by greatlordfluffernutter: AAA Games: We’ve created a massive open world 500x larger than our previous game with a grand total of two (2) sidequests that have been copy-pasted all over the map. That way, you have many different ways to climb a tower to find where to shoot stealth mechanics base building zombies buy the tarnished pass today! Steam Indie Games: We had the great idea of taking Sekiro’s combat system and making into a rhythm game! We then decided to make it a roguelike deckbuilder so we wouldn’t have to design a progression system or level layouts and the player can just reset runs until the game becomes good via monkeys and typewriters. Itch.io Games: I made a 2 hour long game about the trauma of growing up as a closeted trans girl presented via metaphor of being a stowaway on a 25th century cargo ship delivering goods between Hong Kong and The Greater Empire of Americana. It’s also a roguelike deckbuilder.

audacity is a very versatile program

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Screenshot of a Twitter post by @sirocyl: “what’s a good hex editor - preferably for windows - for annotating structs and stuff? I’d normally use audacity but I figure there’s gotta be something better for this.” Attached to the post is a screenshot of Audacity showing two tracks, one of a binary file being interpreted as audio, zoomed-in at the sample level where individual bits can be edited, and a label track with labels such as “IMGDATA_MAGIC”, “IMGDATA_FILE_NAME (1)”, “Width (1)” and “Height (1)”.